If I compare my present After Effects skills to where I was in Week 1, I can proudly say I’ve made a big improvement, and learnt so much more than I thought I was capable of.
I have a well rounded understanding of the principes of motion design, particularly those of the 12 Disney Principles. But as well as Primary and Secondary Motion. I have implimented all I have learned into my 20 second motion design project from my findings in the research stage. By aborbing visual information and finally making a leap to do preliminary play in After Effects I was able to extend the knowledged I had picked up in my research.
When I was told to be ‘abstract’ it felt foreign to me, because I always feel my designs have to tell some kind of a story. I read in my resarch that illustrator, Geefwee Boedoe, working on Pixar’s Monsters Inc. created the opening (with hand drawn images), yet with a sence of stylized abstractness. The quirky opening wasn meant to ease the discomfort of the theme’s of the film by using preppy colours and
As mentioned in my previous blog, I planned out my strategy by choosing which 12 Steps I saw myself being able to include in my sequence. When a shapes moves it has the anticipatory motion, as well as when it stops the top of the shape still leans forward before it becomes fully stationary. As well as squashes and stretches when a shape lands. I wanted some movements to remain stiff and track like motion but others to be fluid, which took me many attempts and prototyping in order to do this while still retaining their structure.

If I had more time to perfect my project I would ensure my grid like structure was perfectly shaped so the different elements would fit perfectly like a puzzle. When looking at the sequence carefully you can tell each shape doesnt line up percetly and their are little gaps and space between them. as well as when shapes move they appear to move around ever so slightly which is a mistake I couldn’t correct fully as much as I implored myself to attempt many trouble making strategies to do so.


I’m very happy with my project and what I was able to achieve. Knowing what I know now is to jump into a project after a brainstorm or a slightly spark of inspiration will help me achieve better than dwelling on an idea in the beginning. When I found a colour palette and got my inspiration I hit the ground running and started playing in AfterEffects, the fear of starting is what hindered me. Having this knowledge helped me decide what elements would be the kinetic motion in my sequence, allowing me to choreograph the shapes and find a flow that made sense to the eye of the viewer. In the next project I’m going to pick and idea and just keep prototyping. Once I did that in this sequence after learning motion design principles it help easy to find spaces to impliment them into my work.
The final steps of my project included refinging the shapes, adding easing the the different key frame movements to ensure the hand made movements I had created weren’t to still and were believeable when the sequence plays. Overall it is very exciting to see something you never thought you’d be able to create become a reality.
(Please use the artivive app to see this picture come to life!)
References:
Krasner, J 2013, Motion Graphic Design : Applied History and Aesthetics, Routledge, Oxford. Available from: ProQuest Ebook Central.
Landekic, L. 2016, Monsters, Inc. Art of the Title. https://www.artofthetitle.com/title/monsters-inc/





























